
Marsupilami 2: Salsa Palombia unreviewed
Rating to comeA jungle platformer after the comic — for two on one screen.
PairPlayers
A co-op tag does not make a good evening together. We sort by what matters to a duo: does one copy do it, can you play the whole campaign together, and does it still work when one of you is far better?
Only just out. The co-op details are settled and sourced; the PairScore is still missing — that needs reviews.

A jungle platformer after the comic — for two on one screen.

A comic beat ’em up for two on one screen — short, bloody and not yet smooth.

A rescue helicopter with a campaign — and alongside it arena matches for up to four on one screen.

A pixel action game in eighties style — for two on one screen.

Mario travels the world with a hat that takes over other bodies.

Donkey Kong digs his way through a world of destructible rock, with Pauline sitting on his shoulder, singing.

Two writers are trapped inside their own stories and can only get out together.

A hand-painted platformer where missing a jump costs nothing but a second.

A role-playing game the size of a house move — and the two of you may carry all of it.

Two parents on the brink of divorce wake up as rag dolls. Neither of them gets back into their own body alone.

Mario Kart leaves the single track behind: between races you drive across one connected world map.

A world of cubes that belongs to you both and where nothing gets lost.

A pink ball vacuums up an abandoned world, with somebody alongside carrying a spear.

A hotel with fifteen floors, a vacuum cleaner and a second Luigi made of green slime.

Batman’s beginnings in LEGO bricks, with Arkham-style combat and an open Gotham — the whole story for two on a split screen.

A turn-based role-playing game where the scenery is deadlier than any weapon — and where you are allowed to double-cross each other.

An action role-playing game in a grim world where two people can set out from one television.

Two buttons, a street full of thugs, and a roast chicken you will end up arguing over.

Nine films, four hundred characters, and a death that lasts one second.

A spaceship with more stations than two people can crew at once.

Escape rooms for the living room: pull out drawers, smash pots, find the way out.

A squad of tiny plant creatures clears out a garden, and the sun is going down.

Hunt large monsters, carve them up and build the gear for the next hunt from the parts.

Down into dark caves as dwarves: dig, shoot, drink beer, get out again.

A beat ’em up with randomised runs from the Streets of Rage 4 people — and considerably easier as a pair than alone.

Chainsaw rifles, cover shootouts and a campaign that runs with three.

A racing game where the track switches into another world mid-race.

Fourteen professions on an island you build up, plus a trip to a past age you build up as well.