
Role-playing · 2025 · LEVEL5 Inc. · local · online
Fantasy Life i: The Girl Who Steals Time
Fourteen professions on an island you build up, plus a trip to a past age you build up as well.
What it is about
You are stranded on an island, find a girl from another time and travel with her into an age that vanished long ago. Both places want building up, and what you do in the past shows up in the present.
Play runs through fourteen professions: woodcutter, blacksmith, cook, angler, paladin and so on. You can switch between them at any time, and each has its own tasks and its own ranks. If you would rather build than fight, you get through just as well, and the other way round too.
On the same screen the second seat plays Trip, the companion: fighting, gathering, picking things up, without a character of their own. Over the net there are up to four, and there everyone brings their own character.
Our verdict for couples
The game gives you fourteen professions and lets you switch between them at any time, from woodcutter to cook to paladin. For two people there are two routes, and the difference between them is large. On the same screen the second player takes over Trip: they fight along, gather wood and ore and pick up what is lying around, but have no character and no save file of their own. That is exactly the role for someone who does not really play and still wants to be there. If you want to build something yourself you go online, where each of you has your own character; that route only opens up in chapter three, though.
Pros
- The second seat on the same screen asks for almost nothing
- Via Remote Play Together one Steam copy covers both of you
- Fourteen professions you can switch between at any time
Cons
- On the same screen the second player has no character of their own
- Playing over the net only opens up in chapter three
- Many activities are locked while a shared session is running
Suitable from
Casual
- Conflict potential
- Harmonious
- Cosiness
- Cosy
- When you can stop
- After 15 minutes
- How long it lasts
- No ending
What other co-op fans say
Ninety-four percent approve, and the most common sentence is a variation on "it stole my time". The praise goes to the sheer amount of content available on day one and to the fourteen professions you can switch between at any time. Criticism comes almost entirely from those who know the 3DS predecessor: they miss content and find the new systems built too close to a mobile game. Hardly anyone writes about playing together, which likely has to do with the fact that it only opens up in chapter three.
- “The title lives up to its name cause this game really STOLE MY TIME!”
- “So much depth of gameplay, and so much replay value.”
- “Biggest gripe I have is that this game just doesn't have nearly as much content as the original even the dlc didn't add anything.”
Summarised by machine from 60 Steam reviews, not written by our editors. The quotes appear verbatim in those reviews.
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