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Baldur's Gate 3 – Cover

Role-playing · 2023 · Larian Studios · local · online

Baldur's Gate 3

A role-playing game the size of a house move — and the two of you may carry all of it.

95PairScore
Perfect for two
Image 1 of 6
Baldur's Gate III – Spielszene 1

What it is about

A role-playing game by the rules of Dungeons & Dragons — which means almost anything is allowed, and a die decides whether it works. You build characters, pick up companions and travel a world where every conversation has several exits.

Combat is turn-based, and the surroundings count: height gives you an advantage, barrels explode, and a well-placed shove can settle a fight before it starts. If you have no appetite for fighting, you talk your way out, sneak past, or find a third route somebody already thought of.

With two, each of you controls your own characters from the same party, and you can split up: one haggles with the merchant while the other clears out his storeroom next door. Whoever gets there first has the conversation — and whatever they answer counts for both of you.

Our verdict for couples

A hundred hours if you see it through, and that is not a number for an evening but for a winter. In return you get a game that firmly expects you to disagree: you can go separate ways, cut across each other and make decisions the other one hates. Because everything is turn-based, nobody needs reflexes — but both of you need an appetite for rules and for reading. If that is very unevenly spread, the shared adventure turns into a tutoring session, and you will only notice after three evenings.

Pros

  • Huge campaign playable entirely in co-op
  • You can go your separate ways
  • Turn-based — nobody needs reflexes

Cons

  • Needs many long evenings
  • Steep learning curve

Suitable from

Hobby–Gamer

Conflict potential
Spirited
Cosiness
Mixed
When you can stop
Any time
How long it lasts
Over 40 hours

What other co-op fans say

Played together, the role-playing game turns into a standing appointment over months. The reviews talk about 90-hour campaigns and about the shared party being the reason to sit down together for the better part of a year. If you play with a partner, expect an evening to pass without visible progress now and then — there is still talking, planning and rolling going on the whole time. You read hardly any complaints about the co-op itself; the reviews consider the game equally sound alone or with others, the difference lies not in quality but in the calendar.

  • “I played through this game with two very good friends of mine, and we had a blast in our 90hr campaign.”
  • “a game that has allowed us to come together for a better part of a year, and to bond over such a compelling experience”
  • “whenever I play with my boyfriend it’s always a fun time, sometimes we feel like we didn’t progress much but spent hours playing”
  • “really fun solo AND with friends”

Summarised by machine from 60 Steam reviews, not written by our editors. The quotes appear verbatim in those reviews.

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