
Platformer · 2017 · Nintendo EPD Production Group No. 8 · local
Super Mario Odyssey
Mario travels the world with a hat that takes over other bodies.
What it is about
Bowser abducts Peach and plans a wedding. Mario sets off after him, loses his cap and gets a new one: Cappy, a creature from the land of hats who comes along and brings an ability with him.
Throw the hat at an enemy and Mario takes over its body. As a frog he jumps higher, as a bolt of lightning he travels through wires, as a coffin he floats over chasms. There are more than fifty such forms, and each world builds its puzzles around them.
When a second player joins, they take over Cappy and fly around independently: stunning enemies, collecting coins, knocking open blocks. Both see the same picture, and the camera stays with Mario.
Our verdict for couples
In the second seat here sits Cappy, the hat — and it is the friendliest invitation Nintendo has ever built. Cappy flies, throws himself at enemies and picks up coins, but cannot die and cannot get in anyone's way. Someone who has never held a controller has something to do after two minutes. The rest is a game that has been the benchmark since 2017, in which Mario turns into a dinosaur, a bolt of lightning and a coffin because he feels like it. One small thing counts for a couple: half a Joy-Con pair is enough per person, so you do not need to buy a second controller.
Pros
- The second role can do nothing wrong and still helps
- Half a Joy-Con pair per person is enough
- Every few minutes a section is done and saved
Cons
- The second player never gets to be Mario; for that you swap controllers
- The camera follows Mario, not the hat
- With half a Joy-Con each, the moves that need shaking are missing
Suitable from
Casual
- Conflict potential
- Harmonious
- Cosiness
- Mixed
- When you can stop
- After 15 minutes
- How long it lasts
- 15–40 hours
If you like this one
Runs on the same devices as this game.

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