
Haven
Two people ran away together and now live on an abandoned planet off whatever they find there.
PairPlayers
A co-op tag does not make a good evening together. We sort by what matters to a duo: does one copy do it, can you play the whole campaign together, and does it still work when one of you is far better?

Two people ran away together and now live on an abandoned planet off whatever they find there.

One of you is inside the building, the other at a terminal, and you see completely different things.

Scott against seven evil exes, in pixel art and for four on one screen.

A submarine under the ice of a Jovian moon, and nobody can man every station at once.

Two wobbly rubber figures solve puzzles in dreamlike landscapes — though the falling off takes up the larger share.

Dig out a two-dimensional world, build it up, and clear its bosses one at a time.

Catch creatures, build a base, run a factory — and the creatures work in the factory.

Survive the next winter together. Nothing is explained, dying is frequent.

Two people, one chain, one tower upwards. Whoever falls takes the other one with them.

Underpaid salvage crews collect scrap on abandoned moons, trying not to get eaten.

Sail a sloop as a pair, read maps, dig up chests and get back to port in one piece.

A Middle-earth role-playing game for three that finally gets a split screen on PC.